Generates a set of points for Edge collider 2D along 2D spline. The spline should be in XY 2D mode.
Parameters
splitMode
The mode for splitting a spline. 1) PartsTotal - use specified number parts for whole spline. 2) PartsPerSection - use specified number parts for each section (between 2 points) 3) UseMathData -use data, precalculated by Math component. Note, you can tweak some params at Math as well
partsTotal
The number of splits for TotalSections mode. The actual number of parts can be less than partsTotal due to optimization, but never more.
partsPerSection
The number of splits for PartSections mode. The actual number of parts can be less than partsPerSection due to optimization, but never more.
doNotOptimizeStraightLines
Split straight lines. Straight lines are optimized by default and are not split, but you can override it with this parameter.
maxNumberOfColliders
maximum number of created colliders
isTrigger
if created colliders should be triggers
showHandles
This component supports handles in Scene View. Enable this flag to show handles. Handles are not interactive.
spheresScale
Adjust spheres scale. Each sphere represent one point of the generated mesh.
spheresColor
Set spheres color.
spheresCount
The number of first N points (spheres) to show. The number is restricted for performance reason.
showIfNotSelected
Show colliders even if object is not selected in Editor