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BG Curve v1.2: What is new?
11/2016
Custom fields for points
Animation support
Snapping (to terrain etc.)
New components (Scale and Triangulate)
Components (ChangeCursor and Rotate) are upgraded to support custom points fields
New approximation type (Adaptive)
Base math switched to the fastest algorithm available for approximation (~25% faster)
Points store options (inlined, component, gameobjects)
Vertex snapping (V key) for points configurable handles (in Scene View)